Weapon Damage by class
|Class||Small Weapons||Medium Weapons||Large Weapons|
Small Weapons: clubs, daggers, darts, light maces, short swords, slings
Medium Weapons: bows, broadswords, crossbows, flails, hand axes, javelins, heavy maces, spears, war hammers, quarterstaffs (two-handed), long swords
Large Weapons: battleaxes (two-handed), great swords (two-handed), halberds (two-handed), lances (mounted only)
1 Magic-users do 1d6 when wielding quarterstaffs with two hands (so the quarterstaff remains the best melee weapon for pointy-headed spell-slingers).